Based on Pierre Schaeffer’s ‘Musique concrète’, Sonic Nature is an installation that uses both recorded sounds and sonifications that derive from a set of natural and manufactured objects. The piece utilizes projection mapping that corresponds to the individual sounds of the objects further visualising the sonic composition.
Projected scanners ‘read’ the shape of the objects, which is then transformed into sound. Other field recordings like knocking wood and crunching dead leaves are being digitally manipulated and accompanied by a projected manifestation of sound waves. By combining the physical and the digital, Sonic Nature aims to question the border between the real and virtual, as well as to propose a new visualization of sound.